本人已力求保证此博客内容的真实性,但有意无意间仍会加插以下元素:个人情感、夸张语言、失实情节、粗言秽语、低级笑料等。亦因本人文字功力薄弱而未能达到「我手写我心」的境界,所以不时会有乱七八糟的文章出现。如果你对以上内容反感,你已被警告并请马上离开。多谢合作。
Though every effort is made to keep the content of this blog correct, it may still contain emotions, exaggerations, unrealistic stories, coarse language, stupid humour, etc. If you are easily offended by items listed above, this blog is NOT for you and please leave IMMEDIATELY by the nearest exit. Thank you.
Sunday, August 24, 2008
My First Taste on DNF
I've been writing a lot today, almost flooding and inundating my darling's posts. Well, that's me, when I'm in a good mood, my writing would be coming in torrents.
This post will mainly revolve around DNF, an online beat 'em up game originated by a Korean company called Neople but recently was introduced into China by Tencent. One of my friends recommended me the game right after its beta release, so actually I was among the first to have a taste on DNF.
The game was fascinating at first, we spent nights and nights to raid different instances to level up our toons and to finish various tasks. But the good days didn't hold for long, as the game had the same problem that most of the online games share -- it didn't offer players a long-term playability. You started to get bored and shouted "damn it" after raiding the same instance over and over again to gear up your avatar, and felt totally meaningless when you were stuck in such a status for a few days.
So, I'm sorry to say, DNF only held my attention for a few weeks and no more. I think it's time to dump it and move onto another one. Who will be the next? No answer yet.
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